Educators Resource
National Parks Get Wild Game
National Parks Get Wild National Parks: Get Wild is an edge-of-your-seat family dice game where players race to restore eco systems by gathering animals and returning them to their respective parks...
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Take a magnetic matching journey through four national parks (Everglades, Arches, Acadia, Mammoth Cave)! Learn and play by matching 60 shaped wooden magnets on large double-sided scene cards to pictures shown on two double-sided identification guides. The magnetic lid slides into slots in the wooden carrying case with built-in handle; insert scene cards to create a play surface. Rearrange the magnets to tell your own stories about the animals and to play again and again! Magnets show animals and plants that are native to each park; each is identified in English and Spanish on the picture guides, so kids learn as they play! All the pieces store in the wooden crate with a built-in handle, and the lid slides back on for easy cleanup and convenient storage. Melissa & Doug® is proud to support the National Park Foundation with a million-dollar minimum donation over three years. The Melissa & Doug® National Park Foundation collection is designed to inspire kids to discover the wonder of America's national parks. Together, we're helping protect our parks for present and future generations!
Key Features:
These National Parks Picture Matching Magnetic Game in Multi are perfect for engaging students in STEM topics and scientific exploration.
| Availability: | Usually Ships in 1 Business Day |
| Core Material: | Wood/Magnet/Card Stock/Fabric |
| Color/Finish: | Assorted |
| Width: | 12.00 in |
| Height: | 1.75 in |
| Depth: | 12.25 in |
No additional information available.
Educators Resource
National Parks Get Wild National Parks: Get Wild is an edge-of-your-seat family dice game where players race to restore eco systems by gathering animals and returning them to their respective parks...
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